WHAT IS WANISKÂW?

Waniskâw is designed to provide indigenous youth with online software and learning resources to write code and create digital art assets, while also providing the youth with motivation by removing barriers to share their work with others online, and encouraging them to express themselves and tell stories through the games, animations and other forms of new media art they create.

All Waniskâw projects are open source, allowing learners to use art and coding solutions from others on the platform, which enables individuals to go much further and feel much more proud of their work than they otherwise would; especially in the early stages of learning to code when they’re most likely to give up.

By focusing on pixel art and vector graphics we can ensure equitable access between Indigenous youth. File sizes of pixel art and vector graphics are so compact that they will load quickly regardless of how rural a young creator may be. Pixel art and vector graphics can also be created just as easily with a mouse or trackpad as they can with an expensive drawing tablet.

It is the hope of Waniskâw that Indigenous youth get in the habit of using their voices more loudly through learning to create in a medium that enables their stories to spread beyond geographic boundaries.


BOARD MEMBERS

Nodin Cutfeet (he/him)

Nodin is an Anishinaabe interaction designer who has been an electronics hobbyist since grade three, and a programmer since the eighth grade. Waniskâw was Nodin's year-long grad project at Emily Carr University which started with the self determined goal of using technology to promote Indigenomics across turtle island.

GET IN TOUCH. TOGETHER WE CAN CO-CREATE AN INDIGENOUS LEAD FUTURE.

Help us build Waniskâw